3D Digital Building
We use our 3D digital Models very early in the Design process. In this way are able to develop and manage big amount of information of architectural models. This information can be extracted, exchanged or redevelop to support decision-making regarding a building or other built asset.
We use it in all our Assets ; Urban Planning, Architecture and Interiors
(…) Today, we define architectural programming as the research and decision-making process that identifies the scope of work to be designed. Synonyms include “facility programming,” “functional and operational requirements,” and “scoping.” In the early 1960s, William Peña, John Focke, and Bill Caudill of Caudill, Rowlett, and Scott (CRS) developed a process for organizing programming efforts. Their work was documented in Problem Seeking, the text that guided many architects and clients who sought to identify the scope of a design problem prior to beginning the design, which is intended to solve the problem (…)
(…) In the 1980s and 1990s, some architectural schools began to drop architectural programming from their curricula. The emphasis of the Post-Modern and Deconstruction agendas was instead on form-making. Programming and its attention to the users of buildings was not a priority. Now, several generations of architects have familiarity with architectural programming and the advantages it offers:
- Involvement of interested parties in the definition of the scope of work prior to the design effort
- Emphasis on gathering and analyzing data early in the process so that the design is based upon sound decisions
- Efficiencies gained by avoiding redesign and more redesign as requirements emerge during architectural design.
” The most cost-effective time to make changes is during programming. This phase of a project is the best time for interested parties to influence the outcome of a project. “
(…) The “whole building” design approach is intended “to create a successful high-performance building.” To achieve that goal, we must apply the integrated design approach to the project during the planning and programming phases. People involved in the building design should interact closely throughout the design process. The owner, building occupants, and operation and maintenance personnel should be involved to contribute their understanding of how the building and its systems will work for them once they occupy it. The fundamental challenge of “whole building” design is to understand that all building systems are interdependent. (Source: WBDG Web site, the goal of “Whole Building” design). by Edith Cherry, FAIA, ASLA and John Petronis, AIA, AICP Updated: 11-02-2016
“The parameters system serves as a quick tool in the beginning of the design phase to check how feasible the project could be”
During the working session while „turn & play“ we are able to render our models in life modus. We could change materiality, furniture, light situation, etc. Here you are able to experience the space as if you were already in there. For a more tangible experience we present real Material Samples according to the options, this are also shown in 3D Model in digital from.